Posts:
121
From:
US
Registered:
9/27/06
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Open Arena works out of the box
Posted:
Jul 25, 2009 6:59 PM
To: Communities » games » discuss
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For those Quake3 lovers, there's an opensource game called OpenArena with code based on Quake 3 Arena. Some of the content is also based on Quake 3 Arena.
It compiles without trouble.
To install:
Download the data and the sourecode: http://download.tuxfamily.org/openarena/rel/081/oa081.zip http://openarena.ws/svn/source/081/openarena-engine-0.8.1-1.tar.bz2
type gmake to build the source (I used gcc 3.4.3 shipped with OSOL)
extract the data and move it to a desired location; /usr/local/games/openarena for instance
Go back to the source directory and type: pfexec gmake copyfiles COPYDIR=/usr/local/games/openarena pfexec chmod a+r -R /usr/local/games/openarena
You should now be able to run it: /usr/local/games/openarena/openarena.i386
Once I find out how to use pkgtool confidently (or at all) I'll put an IPS package together for /pending, and try to make a 64bit build supported as well.
As a side note, this is based on the ioquake3 source port, which is meant to work with the real quake 3 arena data (but the data needs to be updated, so I didn't bother messing with it). If you want to get it working on opensolaris, you'll need to remove mention of -liconv in the sunos part of the makefile since opensolaris iconv functions are included in libc, not libiconv.
Message was edited by: jondice
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Posts:
5
From:
US
Registered:
11/5/09
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Re: Open Arena works out of the box
Posted:
Nov 5, 2009 9:04 AM
in response to: jondice
To: Communities » games » discuss
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It doesn't work out of the box for me, unless I'm missing a package needed to compile it.
/bin/sh: line 1: MKDIR: not found gmake[1]: *** [makedirs] Error 127
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